![]() Earlier versions of the application had more static rules, like having a settlement in the first region, now a rule that only applies to the first expedition. The rest of the map seems to be procedurally generated. ![]() The first thing that I noticed is that the map size and some obstacles (3-volcano beacon, for example) are static throughout the game. This is important for me as I've previously done the horrible mistake of starting to mod a game that did not actually have the necessary tools to achieve what I had in mind, only to realize two thirds in the process that it all has to go to the bin. Well, since you took the time to respond, it means that you read this so I'll go on a tl dr about what mod I'll be focusing on and the tools that I'll need. ![]() ![]() In fact modding is our next goal right after we have finished our upcoming free DLC. Originally posted by 8BitBeard:Yes, we definately want to add modding support. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |